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These are lovingly crafted with appearances from some bonafide JRPG rockstars in the form of the Yasumi Matsuno-written "Return to Ivalice" raid series in Stormblood, in addition to the "Save the Queen - The Blades of Gunnhildr" storyline in Shadowbringers. Of particular note are the guest writers, who add to the world of Eorzea through their own unique lenses. Now approaching eight years old, Final Fantasy 14: A Realm Reborn is a fountain of content. With no obligation or subscription attached, these players can experience some of the best Final Fantasy 14 has to offer and play it for potentially thousands of hours without running out of things to do in-game.
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Over the last year, we've seen some accounts "max out" a free trial, getting every possible class to level 60, and kitting them out with the best possible gear and items. Unlike World of Warcraft, you don't have to start an alternate character if you wish to play another class, and the game encourages this by giving you boosted EXP when levelling an alternate class, too. In addition to this are the raid content and alternative classes within the game.
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This potent mix within the free trial of allowing players to experience the highs of the game in Heavensward, and speeding things along in the now rickety and aged A Realm Reborn means that they're getting to the better parts of the game quicker than ever. This all builds up to the fantastic Heavensward expansion and all content associated with it, which houses some of the best storytelling that Final Fantasy 14 has to offer. Outside of that, the developers of Final Fantasy 14 have also taken steps to streamline A Realm Reborn, cutting out a significant amount of main story quests which mainly served as padding beforehand, giving newer players a more cohesive and well-paced experience in their first foray into the world of Eorzea.
This takes a significant amount of time to prepare the necessary materials, but they're still legitimate ways to enjoy the game. For example, some players are intent on simply playing crafters, focussed on creating the strongest gear to equip them and their friends with. Things such as crafting or gathering to create your own gear, or making food to provide you with buffs are all activities that take time away from the main, dramatic story quests, but also create a stronger sense of culture within the game. Why? Because Final Fantasy 14 is not just about running hardcore raids with your friends - there's a wealth of side-content to complete outside of combat, too.
Over the last year or so, this has become a bit of a meme for diehard advocates to convince their friends to play the game, and it's working. This includes access to all classes included in A Realm Reborn and Heavensward, and the wealth of content sat outside of the main story quests that you're able to experience, too.
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Upon the release of Patch 5.3 for Final Fantasy 14 last year, the game extended its free trial period to include the award-winning Heavensward expansion, where players are now able to play the game (with some restrictions in place) up to level 60.
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Action has been taken to cull queue times immediately, and a server upgrade originally intended for use at the release of the latest expansion, Final Fantasy 14: Endwalker, has already begun to roll out. He detailed immediate actions for Final Fantasy 14 to be able to handle this unprecedented surge in popularity over on the game's official blog. However, what is unusual is for the developers to issue a statement about the explosion of growth, and an apology from the game's director Naoki Yoshida on the recent phenomenon. Many people still play the game on PlayStation 4, PlayStation 5 and another native PC launcher, which is much harder to track with public information. But, that's just a peek behind the curtain for Final Fantasy 14's current player count. At the time of writing, it just broke another concurrent record of over 67,019 players. Final Fantasy 14 keeps breaking its Steam concurrent player records. So, why are more players than ever logging in to play the smash-hit MMORPG now? Final Fantasy 14: A Realm Reborn is coming up to eight years old. It took ten minutes to simply get into the game - and all I wanted to do was mull around in the Bojzan Southern Front to grind away for an extremely shiny weapon. It's not too unusual to have a short wait that almost immediately resolves, but this time, the line sat at over 300 players. But recently I noticed a trend while logging in queues. As an avid fan of Final Fantasy 14, I regularly log in on the evenings and weekends to play the game.